Time Traveler Rule #2

Time Travel Rule #2: You break it you buy it… FOREVER.

Break something — a Prehistoric Egyptian jar (brand-new and at the same time preciously old) — crash the first Model T, or lose a contact lens in 1902 — the traveler is advised to visit the nearest Time Authority Remediation Branch and admit guilt to aid in the historical scrub-down. The Eternal Lord Bradbury has been proven right over and over again concerning his “Don’t step no bugs” edict. The traveler is cautioned to find a balance between traveler’s O.C.D. and reckless breakage of historic artifacts. Remember, on the timeline everything is a historic artifact.

 

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